
VertiGhoul
A downloadable game for Windows
A ghoul finds himself in a weird place. It's now his job to save skeletons, the faster the better.
*** CONTROLS ***
This should be explained in-game however here they are:
[LMB} - Dash
[WASD] - Move
[SPACE] - Jump
[R] - Restart
*** DOWNLOAD ***
Unpack the .rar file and run the .exe
*** CURRENT GOALS ***
Fully reworked tutorial segment; Serving as it's own chapter.
Polish and refinement of Chapter 1.
New models, textures and soundtrack for Chapter 2.
Chapter 2 level designs.
Chapter 2 implementation.
Chapter 2 Level testíng
Chapter 3 Asset, Design, Music¨
Chapter 3 1st half
Chapter 3 2nd half
Chapter 3 Re-visit
Chapter 3 Testing
*** FUTURE PLANS ***
Through November and December there will be regular updates, with a scope of having all 4 chapters released by December 25th.
Final ITCH.IO version will be up by the end of the month. This will not be the end of VertiGhoul, the game will be heavily expanded upon, and have a full release on Steam around June. More info coming soon :D
DevBuilds will be released when new stuff is added, while Release builds will happen hopefully every Friday.
***BUILDS***
ReleaseBuilds should be somewhat tested and bug free ( MacOS and Windows).
The untested DevBuild (Windows Only) is sometimes also available ( Expect issues and incomplete features )
Try to get the fastest times !
Status | In development |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Starchx24 |
Genre | Platformer |
Made with | Unreal Engine |
Tags | 3D, Atmospheric, Difficult, First-Person, Low-poly, Pixel Art, ps1, Retro, Singleplayer |
Average session | A few minutes |
Download
Install instructions
Unpack the .rar file and run the .exe
Development log
- Chapter 3 first half - Plus 2 revisitedDec 02, 2024
- Chapter 2 plus extraNov 23, 2024
- Day 0.11 PatchNov 13, 2024
- Day 0.1 patch :)Nov 12, 2024
- DevBuild #14Nov 11, 2024
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